THE REVENANT
You are Wattson. You’re excited to see what’s new in season 5. The drop ship arrives and you head straight to where Skull Town used to be. At first, you’re having fun. There are new structures and cool changes. But as the match goes on, you start to feel uneasy, as if you are being watched. You look around but you can’t see anyone. You try to shrug it off, but the feeling remains.
You notice there seems to be a hallway in the side of the cliff around the hole that recently opened up. You take a zip line made by your buddy pathfinder down to the hallway to check it out.
It’s weirdly dark in the hallway. There are only a few flickering lights, but other than that, the only light is that from Pathfinder’s season 3 battle pass peacekeeper skin. You move slowly and cautiously. Because it’s so dark, there could easily be an enemy hiding in a corner waiting to ambush you. After about 30 seconds, you see a light at the end of the tunnel. You think it must be the other end, and now you’ll be able to get out and see the sky again, but as you get closer, you realize this is false.
You hear the hum of hundreds of lightbulbs and other machinery from the light source. You step out of the hallway and into a well lit circular room. In the center of the room, on a suspended platform is a large desk with buttons all over it. To the right and left, front and back of the desk, there are walkways over a large pit leading to other rooms, with one leading back to your hallway. You approach the center console cautiously.
The feeling intensifies.
As you get nearer, you can see into the...
You notice there seems to be a hallway in the side of the cliff around the hole that recently opened up. You take a zip line made by your buddy pathfinder down to the hallway to check it out.
It’s weirdly dark in the hallway. There are only a few flickering lights, but other than that, the only light is that from Pathfinder’s season 3 battle pass peacekeeper skin. You move slowly and cautiously. Because it’s so dark, there could easily be an enemy hiding in a corner waiting to ambush you. After about 30 seconds, you see a light at the end of the tunnel. You think it must be the other end, and now you’ll be able to get out and see the sky again, but as you get closer, you realize this is false.
You hear the hum of hundreds of lightbulbs and other machinery from the light source. You step out of the hallway and into a well lit circular room. In the center of the room, on a suspended platform is a large desk with buttons all over it. To the right and left, front and back of the desk, there are walkways over a large pit leading to other rooms, with one leading back to your hallway. You approach the center console cautiously.
The feeling intensifies.
As you get nearer, you can see into the...